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Voice command generation using Progressive Wavegans

2019/03/13 by Thomas Wiest, Wiest, Thomas, Nicholas Cummins +9
Computer Science · #Audio and Speech Processing (eess.AS) #Computation and Language (cs.CL) #FOS: Computer and information sciences #FOS: Electrical engineering #Generative Adversarial Networks and Image Synthesis #Machine Learning (cs.LG) #Machine Learning (stat.ML) #Music and Audio Processing #Sound (cs.SD) #Speech and Audio Processing #electronic engineering #information engineering

paper · pdf · doi:10.48550/arxiv.1903.07395

openalex publication_date 2019/03/13 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

Generative Adversarial Networks (GANs) have become exceedingly popular in a wide range of data-driven research fields, due in part to their success in image generation. Their ability to generate new samples, often from only a small amount of input data, makes them an exciting research tool in areas with limited data resources. One less-explored application of GANs is the synthesis of speech and audio samples. Herein, we propose a set of extensions to the WaveGAN paradigm, a recently proposed approach for sound generation using GANs. The aim of these extensions - preprocessing, Audio-to-Audio generation, skip connections and progressive structures - is to improve the human likeness of synthetic speech samples. Scores from listening tests with 30 volunteers demonstrated a moderate improvement (Cohen's d coefficient of 0.65) in human likeness using the proposed extensions compared to the original WaveGAN approach.

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