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Virtual Psychedelia

2024/05/02 by Jacob Yenney, Weichen Liu, Yenney, Jacob +3
Psychology · #FOS: Computer and information sciences #Graphics (cs.GR) #Psychedelics and Drug Studies

paper · pdf · doi:10.48550/arxiv.2405.00938

openalex publication_date 2024/05/02 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

We present an approach to designing 3D Iterated Function Systems (IFS) within the Unity Editor and rendered to VR in real-time. Objects are modeled as a hierarchical tree of primitive shapes and operators, editable using a graphical user interface allowing artists to develop psychedelic scenes with little to no coding knowledge, and is easily extensible for more advanced users to add their own primitive shapes and operators.

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