2016/06/15 by Markus Schlattmann, Schlattmann, Markus, Reinhard Klein +1
Computer Science · Neuroscience · #Hand (swd: 4023207-4) #Hand Gesture Recognition Systems #Human computer interaction (swd: 4125909-9) #Informatik (DDC 004) #Interactive and Immersive Displays #Tactile and Sensory Interactions #Virtual reality (swd: 4399931-1) #bimanual interaction #interaction techniques #virtual reality
paper · doi:10.20385/1860-2037/7.2010.8
openalex publication_date 2024/11/27 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/01
Recently, stable markerless 6 DOF video based handtracking devices became available. These devices simultaneously track the positions and orientations of both user hands in different postures with at least 25 frames per second. Such hand-tracking allows for using the human hands as natural input devices. However, the absence of physical buttons for performing click actions and state changes poses severe challenges in designing an efficient and easy to use 3D interface on top of such a device. In particular, for coupling and decoupling a virtual object’s movements to the user’s hand (i.e. grabbing and releasing) a solution has to be found. In this paper, we introduce a novel technique for efficient two-handed grabbing and releasing objects and intuitively manipulating them in the virtual space. This technique is integrated in a novel 3D interface for virtual manipulations. A user experiment shows the superior applicability of this new technique. Last but not least, we describe how this technique can be exploited in practice to improve interaction by integrating it with RTT DeltaGen, a professional CAD/CAS visualization and editing tool.