vix.ing · top · new · best · stats · spec

Hand tracking for immersive virtual reality: opportunities and\n challenges

2021/03/27 by Gavin Buckingham, Buckingham, Gavin · 1 citation
Computer Science · #Augmented Reality Applications #Computers and Society (cs.CY) #FOS: Computer and information sciences #Human-Computer Interaction (cs.HC) #Multimedia (cs.MM) #Virtual Reality Applications and Impacts

paper · pdf · doi:10.48550/arxiv.2103.14853

openalex publication_date 2021/03/27 · openalex created_date 2022/07/25 · openalex updated_date 2026/07/28

Abstract

Hand tracking has become an integral feature of recent generations of\nimmersive virtual reality head-mounted displays. With the widespread adoption\nof this feature, hardware engineers and software developers are faced with an\nexciting array of opportunities and a number of challenges, mostly in relation\nto the human user. In this article, I outline what I see as the main\npossibilities for hand tracking to add value to immersive virtual reality as\nwell as some of the potential challenges in the context of the psychology and\nneuroscience of the human user. It is hoped that this paper serves as a roadmap\nfor the development of best practices in the field for the development of\nsubsequent generations of hand tracking and virtual reality technologies.\n

Cited by

Related