2021/12/08 by Avirup Mandal, Mandal, Avirup, Parag Chaudhuri +3
Computer Science · Engineering · Neuroscience · #FOS: Computer and information sciences #Graphics (cs.GR) #Tactile and Sensory Interactions #Teleoperation and Haptic Systems #Virtual Reality Applications and Impacts #cs.GR
paper · pdf · doi:10.48550/arxiv.2112.04362
6 pages, 10 figures
openalex publication_date 2021/12/08 · arxiv created 2022/02/23 · arxiv updated 2022/02/24 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28
We present a physics-based framework to simulate porous, deformable materials and interactive tools with haptic feedback that can reshape it. In order to allow the material to be moulded non-homogeneously, we propose an algorithm to change the material properties of the object depending on its water content. We present a multi-resolution, multi-timescale simulation framework to enable stable visual and haptic feedback at interactive rates. We test our model for physical consistency, accuracy, interactivity and appeal through a user study and quantitative performance evaluation.