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Extending finite-memory determinacy by Boolean combination of winning conditions

2018/08/17 by Roux, Stéphane Le, Pauly, Arno, Randour, Mickael · 1 citation
#Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences #Formal Languages and Automata Theory (cs.FL) #Logic in Computer Science (cs.LO)

paper · doi:10.48550/arxiv.1808.05791

Abstract

We study finite-memory (FM) determinacy in games on finite graphs, a central question for applications in controller synthesis, as FM strategies correspond to implementable controllers. We establish general conditions under which FM strategies suffice to play optimally, even in a broad multi-objective setting. We show that our framework encompasses important classes of games from the literature, and permits to go further, using a unified approach. While such an approach cannot match ad-hoc proofs with regard to tightness of memory bounds, it has two advantages: first, it gives a widely-applicable criterion for FM determinacy; second, it helps to understand the cornerstones of FM determinacy, which are often hidden but common in proofs for specific (combinations of) winning conditions.

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