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Learning by Playing - Solving Sparse Reward Tasks from Scratch

2018/02/28 by Martin Riedmiller, Roland Hafner, Riedmiller, Martin +15 · 21 citations
Computer Science · Mathematics · #Adaptive Dynamic Programming Control #Adversarial Robustness in Machine Learning #FOS: Computer and information sciences #Machine Learning (cs.LG) #Machine Learning (stat.ML) #Reinforcement Learning in Robotics #Robotics (cs.RO) #cs.LG #cs.RO #stat.ML

paper · pdf · doi:10.48550/arxiv.1802.10567

A video of the rich set of learned behaviours can be found at https://youtu.be/mPKyvocNe_M

arxiv created 2018/02/28 · openalex publication_date 2018/02/28 · arxiv updated 2018/03/01 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

We propose Scheduled Auxiliary Control (SAC-X), a new learning paradigm in the context of Reinforcement Learning (RL). SAC-X enables learning of complex behaviors - from scratch - in the presence of multiple sparse reward signals. To this end, the agent is equipped with a set of general auxiliary tasks, that it attempts to learn simultaneously via off-policy RL. The key idea behind our method is that active (learned) scheduling and execution of auxiliary policies allows the agent to efficiently explore its environment - enabling it to excel at sparse reward RL. Our experiments in several challenging robotic manipulation settings demonstrate the power of our approach.

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