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Common Artifacts in Volume Rendering

2021/09/28 by Daniël Ruijters, Daniel Ruijters, Ruijters, Daniel
Computer Science · Engineering · #3D Shape Modeling and Analysis #Computer Graphics and Visualization Techniques #Digital Image Processing Techniques #FOS: Computer and information sciences #Graphics (cs.GR) #I.3.7 #cs.GR

paper · pdf · doi:10.48550/arxiv.2109.13704

10 pages, 5 figures, 2 tables

openalex publication_date 2021/09/28 · arxiv created 2021/10/01 · arxiv updated 2021/10/04 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

Direct Volume Rendering is a popular and powerful visualization method for voxel data and other volumetric scalar data sets. Particularly, in medical applications volume rendering is very commonly used, and has become one of the state of the art methods for 3D visualization of medical data. In this article, some of the most common artifacts encountered will be discussed, and their possible remedies.

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