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Investigating Event-Based Cameras for Video Frame Interpolation in Sports

2024/07/02 by Antoine Deckyvere, Anthony Cioppa, Deckyvere, Antoine +7 · 1 citation
Computer Science · #Anomaly Detection Techniques and Applications #Computer Vision and Pattern Recognition (cs.CV) #Data Visualization and Analytics #FOS: Computer and information sciences #Video Analysis and Summarization

paper · pdf · doi:10.48550/arxiv.2407.02370

openalex publication_date 2024/07/02 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

Slow-motion replays provide a thrilling perspective on pivotal moments within sports games, offering a fresh and captivating visual experience. However, capturing slow-motion footage typically demands high-tech, expensive cameras and infrastructures. Deep learning Video Frame Interpolation (VFI) techniques have emerged as a promising avenue, capable of generating high-speed footage from regular camera feeds. Moreover, the utilization of event-based cameras has recently gathered attention as they provide valuable motion information between frames, further enhancing the VFI performances. In this work, we present a first investigation of event-based VFI models for generating sports slow-motion videos. Particularly, we design and implement a bi-camera recording setup, including an RGB and an event-based camera to capture sports videos, to temporally align and spatially register both cameras. Our experimental validation demonstrates that TimeLens, an off-the-shelf event-based VFI model, can effectively generate slow-motion footage for sports videos. This first investigation underscores the practical utility of event-based cameras in producing sports slow-motion content and lays the groundwork for future research endeavors in this domain.

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