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Modeling Other Players with Bayesian Beliefs for Games with Incomplete Information

2024/05/23 by Zuyuan Zhang, Zhang, Zuyuan, Mahdi Imani +3 · 4 citations
Computer Science · Decision Sciences · #Bayesian Modeling and Causal Inference #Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences #Game Theory and Applications

paper · pdf · doi:10.48550/arxiv.2405.14122

openalex publication_date 2024/05/23 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

Bayesian games model interactive decision-making where players have incomplete information -- e.g., regarding payoffs and private data on players' strategies and preferences -- and must actively reason and update their belief models (with regard to such information) using observation and interaction history. Existing work on counterfactual regret minimization have shown great success for games with complete or imperfect information, but not for Bayesian games. To this end, we introduced a new CFR algorithm: Bayesian-CFR and analyze its regret bound with respect to Bayesian Nash Equilibria in Bayesian games. First, we present a method for updating the posterior distribution of beliefs about the game and other players' types. The method uses a kernel-density estimate and is shown to converge to the true distribution. Second, we define Bayesian regret and present a Bayesian-CFR minimization algorithm for computing the Bayesian Nash equilibrium. Finally, we extend this new approach to other existing algorithms, such as Bayesian-CFR+ and Deep Bayesian CFR. Experimental results show that our proposed solutions significantly outperform existing methods in classical Texas Hold'em games.

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