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A Note on the Nash Equilibria of Some Multi-Player Reachability / Safety Games

2018/10/04 by Kehagias, Athanasios
#Computer Science and Game Theory (cs.GT) #Discrete Mathematics (cs.DM) #FOS: Computer and information sciences

paper · doi:10.48550/arxiv.1810.02194

Abstract

In this short note we study a class of multi-player, turn-based games with deterministic state transitions and reachability / safety objectives (this class contains as special cases "classic" two-player reachability and safety games as well as multi-player "stay--in-a-set" and "reach-a-set" games). Quantitative and qualitative versions of the objectives are presented and for both cases we prove the existence of a deterministic and memoryless Nash equilibrium; the proof is short and simple, using only Fink's classic result about the existence of Nash equilibria for multi-player discounted stochastic games.

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