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Learning Compositional Shape Priors for Few-Shot 3D Reconstruction

2021/06/11 by Mateusz Michalkiewicz, Michalkiewicz, Mateusz, Stavros Tsogkas +9
Computer Science · Engineering · #3D Shape Modeling and Analysis #Advanced Vision and Imaging #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Machine Learning (cs.LG) #Optical measurement and interference techniques

paper · pdf · doi:10.48550/arxiv.2106.06440

openalex publication_date 2021/06/11 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

The impressive performance of deep convolutional neural networks in single-view 3D reconstruction suggests that these models perform non-trivial reasoning about the 3D structure of the output space. Recent work has challenged this belief, showing that, on standard benchmarks, complex encoder-decoder architectures perform similarly to nearest-neighbor baselines or simple linear decoder models that exploit large amounts of per-category data. However, building large collections of 3D shapes for supervised training is a laborious process; a more realistic and less constraining task is inferring 3D shapes for categories with few available training examples, calling for a model that can successfully generalize to novel object classes. In this work we experimentally demonstrate that naive baselines fail in this few-shot learning setting, in which the network must learn informative shape priors for inference of new categories. We propose three ways to learn a class-specific global shape prior, directly from data. Using these techniques, we are able to capture multi-scale information about the 3D shape, and account for intra-class variability by virtue of an implicit compositional structure. Experiments on the popular ShapeNet dataset show that our method outperforms a zero-shot baseline by over 40%, and the current state-of-the-art by over 10%, in terms of relative performance, in the few-shot setting.

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