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SynCity: Training-Free Generation of 3D Worlds

2025/03/20 by Engstler, Paul, Shtedritski, Aleksandar, Laina, Iro +2 · 14 citations
#Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences

paper · doi:10.48550/arxiv.2503.16420

Abstract

We address the challenge of generating 3D worlds from textual descriptions. We propose SynCity, a training- and optimization-free approach, which leverages the geometric precision of pre-trained 3D generative models and the artistic versatility of 2D image generators to create large, high-quality 3D spaces. While most 3D generative models are object-centric and cannot generate large-scale worlds, we show how 3D and 2D generators can be combined to generate ever-expanding scenes. Through a tile-based approach, we allow fine-grained control over the layout and the appearance of scenes. The world is generated tile-by-tile, and each new tile is generated within its world-context and then fused with the scene. SynCity generates compelling and immersive scenes that are rich in detail and diversity.

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