2017/10/16 by Liyuan Xu, Xu, Liyuan, Junya Honda +3 · 18 citations
Computer Science · Decision Sciences · Mathematics · #Advanced Bandit Algorithms Research #Algorithm #Artificial intelligence #Computer science #Constant (computer programming) #FOS: Computer and information sciences #Machine Learning (stat.ML) #Machine Learning and Algorithms #Mathematical optimization #Mathematics #Reinforcement Learning in Robotics #Sample (material) #Sample complexity #Selection (genetic algorithm) #Task (project management) #Upper and lower bounds #stat.ML
paper · pdf · doi:10.48550/arxiv.1710.05552
published in arXiv (Cornell University) (Cornell University)
arxiv created 2017/10/16 · openalex publication_date 2017/10/16 · arxiv updated 2017/10/17 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28
We propose the first fully-adaptive algorithm for pure exploration in linear bandits---the task to find the arm with the largest expected reward, which depends on an unknown parameter linearly. While existing methods partially or entirely fix sequences of arm selections before observing rewards, our method adaptively changes the arm selection strategy based on past observations at each round. We show our sample complexity matches the achievable lower bound up to a constant factor in an extreme case. Furthermore, we evaluate the performance of the methods by simulations based on both synthetic setting and real-world data, in which our method shows vast improvement over existing methods.