2017/09/13 by Jean Harb, Harb, Jean, Pierre‐Luc Bacon +5 · 4 citations
Computer Science · #Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Reinforcement Learning in Robotics
paper · pdf · doi:10.48550/arxiv.1709.04571
openalex publication_date 2017/09/13 · openalex created_date 2022/10/02 · openalex updated_date 2026/07/28
Recent work has shown that temporally extended actions (options) can be\nlearned fully end-to-end as opposed to being specified in advance. While the\nproblem of "how" to learn options is increasingly well understood, the question\nof "what" good options should be has remained elusive. We formulate our answer\nto what "good" options should be in the bounded rationality framework (Simon,\n1957) through the notion of deliberation cost. We then derive practical\ngradient-based learning algorithms to implement this objective. Our results in\nthe Arcade Learning Environment (ALE) show increased performance and\ninterpretability.\n