vix.ing · top · new · best · stats · spec

Enhancing Neural Adaptive Wireless Video Streaming via Lower-Layer Information Exposure and Online Tuning

2025/01/02 by Lingzhi Zhao, Ying Cui, Zhao, Lingzhi +7
Computer Science · Engineering · #Analog and Mixed-Signal Circuit Design #FOS: Computer and information sciences #Image and Video Quality Assessment #Multimedia (cs.MM) #Wireless Networks and Protocols

paper · pdf · doi:10.48550/arxiv.2501.01044

openalex publication_date 2025/01/02 · openalex created_date 2025/01/04 · openalex updated_date 2026/07/28

Abstract

Deep reinforcement learning (DRL) demonstrates its promising potential in the realm of adaptive video streaming and has recently received increasing attention. However, existing DRL-based methods for adaptive video streaming use only application (APP) layer information, adopt heuristic training methods, and train generalized neural networks with pre-collected data. This paper aims to boost the quality of experience (QoE) of adaptive wireless video streaming by using lower-layer information, deriving a rigorous training method, and adopting online tuning with real-time data. First, we formulate a more comprehensive and accurate adaptive wireless video streaming problem as an infinite stage discounted Markov decision process (MDP) problem by additionally incorporating past and lower-layer information, allowing a flexible tradeoff between QoE and costs for obtaining system information and solving the problem. In the offline scenario (only with pre-collected data), we propose an enhanced asynchronous advantage actor-critic (eA3C) method by jointly optimizing the parameters of parameterized policy and value function. Specifically, we build an eA3C network consisting of a policy network and a value network that can utilize cross-layer, past, and current information and jointly train the eA3C network using pre-collected samples. In the online scenario (with additional real-time data), we propose two continual learning-based online tuning methods for designing better policies for a specific user with different QoE and training time tradeoffs. Finally, experimental results show that the proposed offline policy can improve the QoE by 6.8~14.4% compared to the state-of-arts in the offline scenario, and the proposed online policies can further achieve 6~28% gains in QoE over the proposed offline policy in the online scenario.

Related