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Predicting Video Slot Attention Queries from Random Slot-Feature Pairs

2025/08/02 by Rongzhen Zhao, Zhao, Rongzhen, Jian Li +5 · 3 citations
Computer Science · #Computer Vision and Pattern Recognition (cs.CV) #Domain Adaptation and Few-Shot Learning #FOS: Computer and information sciences #Feature learning #Frame (networking) #Human Pose and Action Recognition #Multimodal Machine Learning Applications #News aggregator #Object (grammar) #Query optimization #Representation (politics) #Semantics (computer science) #Video tracking

paper · pdf · doi:10.48550/arxiv.2508.01345

published in arXiv (Cornell University) (Cornell University)

openalex publication_date 2025/08/02 · openalex created_date 2025/10/10 · openalex updated_date 2026/08/05

Abstract

Unsupervised video Object-Centric Learning (OCL) is promising as it enables object-level scene representation and understanding as we humans do. Mainstream video OCL methods adopt a recurrent architecture: An aggregator aggregates current video frame into object features, termed slots, under some queries; A transitioner transits current slots to queries for the next frame. This is an effective architecture but all existing implementations both (i1) neglect to incorporate next frame features, the most informative source for query prediction, and (i2) fail to learn transition dynamics, the knowledge essential for query prediction. To address these issues, we propose Random Slot-Feature pair for learning Query prediction (RandSF.Q): (t1) We design a new transitioner to incorporate both slots and features, which provides more information for query prediction; (t2) We train the transitioner to predict queries from slot-feature pairs randomly sampled from available recurrences, which drives it to learn transition dynamics. Experiments on scene representation demonstrate that our method surpass existing video OCL methods significantly, e.g., up to 10 points on object discovery, setting new state-of-the-art. Such superiority also benefits downstream tasks like scene understanding. Source Code, Model Checkpoints, Training Logs: https://github.com/Genera1Z/RandSF.Q

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