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Computing Power Indices in Weighted Majority Games with Formal Power Series

2025/11/19 by Kakimura, Naonori, Terai, Yoshihiko
Computer Science · Decision Sciences · Economics, Econometrics and Finance · #Artificial Intelligence in Games #Computer Science and Game Theory (cs.GT) #Data Structures and Algorithms (cs.DS) #FOS: Computer and information sciences #Game Theory and Applications #Game Theory and Voting Systems

paper · doi:10.48550/arxiv.2511.14995

openalex publication_date 2025/11/19 · openalex created_date 2025/11/23 · openalex updated_date 2026/07/28

Abstract

In this paper, we propose fast pseudo-polynomial-time algorithms for computing power indices in weighted majority games. We show that we can compute the Banzhaf index for all players in O(n+qlog (q)) time, where n is the number of players and q is a given quota. Moreover, we prove that the Shapley--Shubik index for all players can be computed in O(nqlog (q)) time. Our algorithms are faster than existing algorithms when q=2o(n). Our algorithms exploit efficient computation techniques for formal power series.

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