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Bootstrapping Human-Like Planning via LLMs

2025/06/27 by David Porfirio, Porfirio, David, Vincent Hsiao +7
Computer Science · Engineering · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #FOS: Computer and information sciences #Human-Computer Interaction (cs.HC) #Multimodal Machine Learning Applications #Robot Manipulation and Learning #Robotics (cs.RO)

paper · doi:10.48550/arxiv.2506.22604

openalex publication_date 2025/06/27 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

Robot end users increasingly require accessible means of specifying tasks for robots to perform. Two common end-user programming paradigms include drag-and-drop interfaces and natural language programming. Although natural language interfaces harness an intuitive form of human communication, drag-and-drop interfaces enable users to meticulously and precisely dictate the key actions of the robot's task. In this paper, we investigate the degree to which both approaches can be combined. Specifically, we construct a large language model (LLM)-based pipeline that accepts natural language as input and produces human-like action sequences as output, specified at a level of granularity that a human would produce. We then compare these generated action sequences to another dataset of hand-specified action sequences. Although our results reveal that larger models tend to outperform smaller ones in the production of human-like action sequences, smaller models nonetheless achieve satisfactory performance.

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