2023/06/23 by Maksymov, Ivan S., Pogrebna, Ganna · 2 citations
#Biological Physics (physics.bio-ph) #Computer Vision and Pattern Recognition (cs.CV) #FOS: Biological sciences #FOS: Computer and information sciences #FOS: Physical sciences #Neurons and Cognition (q-bio.NC) #Quantum Physics (quant-ph)
paper · doi:10.48550/arxiv.2307.08758
This paper introduces a quantum-mechanical model that bridges the realms of cognition and quantum mechanics, offering a novel perspective on decision-making under risk and perceptual reversals. By integrating quantum theories addressing decision-theoretic anomalies with examples from immersive video games like "Deal or No Deal", we seek to elucidate complex human cognitive behaviours. Study 1 showcases the proposed quantum model's superiority over traditional decision-making approaches using the "Deal or No Deal" video game experiment. In Study 2, we apply our model to bistable perceptions, taking the Necker cube from the Necker game as a primary example. While previous works have hinted at connections between quantum mechanics and cognition, Study 3 provides a more tangible link, likening the physics that underpins quantum tunnelling to an eye blink's role in perceptual reversals. Conclusively, our model displays a promising ability to interpret diverse optical illusions and psychological phenomena, marking a significant stride in understanding human decision making.