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Guarding the Vertices of an Orthogonal Terrain using Vertex Guards

2015/12/28 by Saeed Mehrabi, Mehrabi, Saeed
Computer Science · #Computational Geometry (cs.CG) #FOS: Computer and information sciences #cs.CG

paper · pdf · doi:10.48550/arxiv.1512.08292

arxiv created 2015/12/28 · arxiv updated 2015/12/29

Abstract

A terrain T is an x-monotone polygonal chain in the plane; T is orthogonal if each edge of T is either horizontal or vertical. In this paper, we give an exact algorithm for the problem of guarding the convex vertices of an orthogonal terrain with the minimum number of reflex vertices.

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