2019/07/27 by Cheng‐Han Lee, Lee, Cheng-Han, Ziwei Liu +5 · 33 citations
Computer Science · Medicine · #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Face recognition and analysis #Facial Nerve Paralysis Treatment and Research #Generative Adversarial Networks and Image Synthesis #Graphics (cs.GR) #Machine Learning (cs.LG)
paper · pdf · doi:10.48550/arxiv.1907.11922
openalex publication_date 2019/07/27 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28
Facial image manipulation has achieved great progress in recent years. However, previous methods either operate on a predefined set of face attributes or leave users little freedom to interactively manipulate images. To overcome these drawbacks, we propose a novel framework termed MaskGAN, enabling diverse and interactive face manipulation. Our key insight is that semantic masks serve as a suitable intermediate representation for flexible face manipulation with fidelity preservation. MaskGAN has two main components: 1) Dense Mapping Network (DMN) and 2) Editing Behavior Simulated Training (EBST). Specifically, DMN learns style mapping between a free-form user modified mask and a target image, enabling diverse generation results. EBST models the user editing behavior on the source mask, making the overall framework more robust to various manipulated inputs. Specifically, it introduces dual-editing consistency as the auxiliary supervision signal. To facilitate extensive studies, we construct a large-scale high-resolution face dataset with fine-grained mask annotations named CelebAMask-HQ. MaskGAN is comprehensively evaluated on two challenging tasks: attribute transfer and style copy, demonstrating superior performance over other state-of-the-art methods. The code, models, and dataset are available at https://github.com/switchablenorms/CelebAMask-HQ.