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Geodesic Tracing-Based Kinematic Integration of Rolling and Sliding Contact on Manifold Meshes for Dexterous In-Hand Manipulation

2025/08/17 by Wang, Sunyu, Arjun S. Lakshmipathy, Jean Oh +4
Computer Science · Engineering · #FOS: Computer and information sciences #Hand Gesture Recognition Systems #Robot Manipulation and Learning #Robotics (cs.RO) #Teleoperation and Haptic Systems

paper · pdf · doi:10.48550/arxiv.2508.12439

openalex publication_date 2025/08/17 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

Reasoning about rolling and sliding contact, or roll-slide contact for short, is critical for dexterous manipulation tasks that involve intricate geometries. But existing works on roll-slide contact mostly focus on continuous shapes with differentiable parametrizations. This work extends roll-slide contact modeling to manifold meshes. Specifically, we present an integration scheme based on geodesic tracing to first-order time-integrate roll-slide contact directly on meshes, enabling dexterous manipulation to reason over high-fidelity discrete representations of an object's true geometry. Using our method, we planned dexterous motions of a multi-finger robotic hand manipulating five objects in-hand in simulation. The planning was achieved with a least-squares optimizer that strives to maintain the most stable instantaneous grasp by minimizing contact sliding and spinning. Then, we evaluated our method against a baseline using collision detection and a baseline using primitive shapes. The results show that our method performed the best in accuracy and precision, even for coarse meshes. We conclude with a future work discussion on incorporating multiple contacts and contact forces to achieve accurate and robust mesh-based surface contact modeling.

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