vix.ing · top · new · best · stats · spec

Welfare Approximation in Additively Separable Hedonic Games

2025/03/08 by Bullinger, Martin, Chatziafratis, Vaggos, Shahkar, Parnian · 1 citation
#Computer Science and Game Theory (cs.GT) #Data Structures and Algorithms (cs.DS) #FOS: Computer and information sciences

paper · doi:10.48550/arxiv.2503.06017

Abstract

Partitioning a set of n items or agents while maximizing the value of the partition is a fundamental algorithmic task. We study this problem in the specific setting of maximizing social welfare in additively separable hedonic games. Unfortunately, this task faces strong computational boundaries: Extending previous results, we show that approximating welfare by a factor of n1-ε is NP-hard, even for severely restricted weights. However, we can obtain a randomized log n-approximation on instances for which the sum of input valuations is nonnegative. Finally, we study two stochastic models of aversion-to-enemies games, where the weights are derived from Erdős-Rényi or multipartite graphs. We obtain constant-factor and logarithmic-factor approximations with high probability.

Cited by

Related