2020/03/23 by Jakub Maksymilian Fober, Fober, Jakub Maksymilian
Computer Science · Earth and Planetary Sciences · Engineering · #3D Surveying and Cultural Heritage #68U05 #Advanced Vision and Imaging #FOS: Computer and information sciences #Graphics (cs.GR) #I.3.3 #I.3.5 #I.3.7 #J.5 #Optical measurement and interference techniques #Satellite Image Processing and Photogrammetry #acm:68U05 #cs.GR #msc:68U05
paper · pdf · doi:10.48550/arxiv.2003.10558
59 pages, 21 figures, 21 listings, 2 ancillary files, working paper published January 7th 2020 at http://maxfober.space/research.html
openalex publication_date 2020/03/23 · arxiv created 2020/10/18 · arxiv updated 2020/10/20 · openalex created_date 2022/07/26 · openalex updated_date 2026/07/28
In this paper alternative method for real-time 3D model rasterization is given. Surfaces are drawn in perspective-map space which acts as a virtual camera lens. It can render single-pass 360° angle of view (AOV) image of unlimited shape, view-directions count and unrestrained projection geometry (e.g. direct lens distortion, projection mapping, curvilinear perspective), natively aliasing-free. In conjunction to perspective vector map, visual-sphere perspective model is proposed. A model capable of combining pictures from sources previously incompatible, like fish-eye camera and wide-angle lens picture. More so, method is proposed for measurement and simulation of a real optical system variable no-parallax point (NPP). This study also explores philosophical and historical aspects of picture perception and presents a guide for perspective design.