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Adaptive Local-Component-aware Graph Convolutional Network for One-shot Skeleton-based Action Recognition

2022/09/21 by Anqi Zhu, Zhu, Anqi, Qiuhong Ke +5
Computer Science · Engineering · #Anomaly Detection Techniques and Applications #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Gait Recognition and Analysis #Human Pose and Action Recognition

paper · pdf · doi:10.48550/arxiv.2209.10073

openalex publication_date 2022/09/21 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

Skeleton-based action recognition receives increasing attention because the skeleton representations reduce the amount of training data by eliminating visual information irrelevant to actions. To further improve the sample efficiency, meta-learning-based one-shot learning solutions were developed for skeleton-based action recognition. These methods find the nearest neighbor according to the similarity between instance-level global average embedding. However, such measurement holds unstable representativity due to inadequate generalized learning on local invariant and noisy features, while intuitively, more fine-grained recognition usually relies on determining key local body movements. To address this limitation, we present the Adaptive Local-Component-aware Graph Convolutional Network, which replaces the comparison metric with a focused sum of similarity measurements on aligned local embedding of action-critical spatial/temporal segments. Comprehensive one-shot experiments on the public benchmark of NTU-RGB+D 120 indicate that our method provides a stronger representation than the global embedding and helps our model reach state-of-the-art.

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