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ReenactNet: Real-time Full Head Reenactment

2020/05/22 by Mohammad Rami Koujan, Michail Christos Doukas, Koujan, Mohammad Rami +5
Computer Science · #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #cs.CV

paper · pdf · doi:10.48550/arxiv.2006.10500

to be published in 15th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2020)

arxiv created 2020/05/22 · arxiv updated 2020/06/19

Abstract

Video-to-video synthesis is a challenging problem aiming at learning a translation function between a sequence of semantic maps and a photo-realistic video depicting the characteristics of a driving video. We propose a head-to-head system of our own implementation capable of fully transferring the human head 3D pose, facial expressions and eye gaze from a source to a target actor, while preserving the identity of the target actor. Our system produces high-fidelity, temporally-smooth and photo-realistic synthetic videos faithfully transferring the human time-varying head attributes from the source to the target actor. Our proposed implementation: 1) works in real time (∼ 20 fps), 2) runs on a commodity laptop with a webcam as the only input, 3) is interactive, allowing the participant to drive a target person, e.g. a celebrity, politician, etc, instantly by varying their expressions, head pose, and eye gaze, and visualising the synthesised video concurrently.

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