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Quantum Go

2016/03/15 by André Ranchin, Ranchin, André · 2 voices
Medicine · Physics and Astronomy · #Adversary #Biofield Effects and Biophysics #Computer science #Computer security #FOS: Physical sciences #Phenomenon #Physics #Popular Physics (physics.pop-ph) #Quantum #Quantum Mechanics and Applications #Quantum Physics (quant-ph) #Quantum entanglement #Quantum mechanics #Quantum nonlocality #Quantum pseudo-telepathy #Superposition principle #Theoretical physics #physics.pop-ph #quant-ph

paper · pdf · doi:10.48550/arxiv.1603.04751

9 pages, 18 figures

openalex publication_date 2016/03/15 · arxiv published 2016/03/15 · arxiv created 2016/03/17 · arxiv updated 2016/03/18 · openalex created_date 2022/09/10 · openalex updated_date 2026/08/05

Abstract

We introduce a new board game based on the ancient Chinese game of Go (Weiqi, Igo, Baduk). The key difference from the original game is that players no longer alternatively play single stones on the board but instead they take turns placing pairs of entangled go stones. A phenomenon of quantum-like collapse occurs when one of the stones in an entangled pair is directly in contact with at least one other stone. The player to whom the entangled pair belongs must then remove one of the stones in the pair from the board. The aim of the game is still to surround more territory than the opponent and as the number of stones increases, all the entangled pairs of stones eventually reduce to single stones. Quantum Go provides an interesting and tangible illustration of quantum concepts such as superposition, entanglement and collapse.

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