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Real-time emotion recognition for gaming using deep convolutional network features

2014/08/16 by Sébastien Ouellet, Ouellet, Sébastien
Computer Science · Psychology · #Computer Vision and Pattern Recognition (cs.CV) #Emotion and Mood Recognition #FOS: Computer and information sciences #Human Pose and Action Recognition #Machine Learning (cs.LG) #Neural and Evolutionary Computing (cs.NE) #Social Robot Interaction and HRI #cs.CV #cs.LG #cs.NE

paper · pdf · doi:10.48550/arxiv.1408.3750

6 pages, 8 figures, IEEE style

arxiv created 2014/08/16 · openalex publication_date 2014/08/16 · arxiv updated 2014/08/19 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

The goal of the present study is to explore the application of deep convolutional network features to emotion recognition. Results indicate that they perform similarly to other published models at a best recognition rate of 94.4%, and do so with a single still image rather than a video stream. An implementation of an affective feedback game is also described, where a classifier using these features tracks the facial expressions of a player in real-time.

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