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GPU-based Image Analysis on Mobile Devices

2011/12/14 by Andrew Ensor, Ensor, Andrew, Seth Hall +1
Computer Science · Engineering · #Advanced Image and Video Retrieval Techniques #Advanced Vision and Imaging #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Graphics (cs.GR) #I.3.1 #I.4.8 #Robotics and Sensor-Based Localization #cs.CV #cs.GR

paper · pdf · doi:10.48550/arxiv.1112.3110

Proceedings of Image and Vision Computing New Zealand 2011

arxiv created 2011/12/14 · openalex publication_date 2011/12/14 · arxiv updated 2011/12/15 · openalex created_date 2025/10/10 · openalex updated_date 2026/08/01

Abstract

With the rapid advances in mobile technology many mobile devices are capable of capturing high quality images and video with their embedded camera. This paper investigates techniques for real-time processing of the resulting images, particularly on-device utilizing a graphical processing unit. Issues and limitations of image processing on mobile devices are discussed, and the performance of graphical processing units on a range of devices measured through a programmable shader implementation of Canny edge detection.

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