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Coverage Axis: Inner Point Selection for 3D Shape Skeletonization

2021/10/03 by Zhiyang Dou, Cheng Lin, Dou, Zhiyang +11 · 1 citation
Computer Science · Engineering · #3D Shape Modeling and Analysis #Advanced Numerical Analysis Techniques #Computer Graphics and Visualization Techniques #FOS: Computer and information sciences #Graphics (cs.GR)

paper · pdf · doi:10.48550/arxiv.2110.00965

openalex publication_date 2021/10/03 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

In this paper, we present a simple yet effective formulation called Coverage Axis for 3D shape skeletonization. Inspired by the set cover problem, our key idea is to cover all the surface points using as few inside medial balls as possible. This formulation inherently induces a compact and expressive approximation of the Medial Axis Transform (MAT) of a given shape. Different from previous methods that rely on local approximation error, our method allows a global consideration of the overall shape structure, leading to an efficient high-level abstraction and superior robustness to noise. Another appealing aspect of our method is its capability to handle more generalized input such as point clouds and poor-quality meshes. Extensive comparisons and evaluations demonstrate the remarkable effectiveness of our method for generating compact and expressive skeletal representation to approximate the MAT.

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