2018/03/20 by Fabian Groh, Groh, Fabian, Patrick Wieschollek +3 · 3 citations
Computer Science · Engineering · #3D Shape Modeling and Analysis #Advanced Neural Network Applications #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Human Pose and Action Recognition
paper · pdf · doi:10.48550/arxiv.1803.07289
openalex publication_date 2018/03/20 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28
Traditional convolution layers are specifically designed to exploit the natural data representation of images -- a fixed and regular grid. However, unstructured data like 3D point clouds containing irregular neighborhoods constantly breaks the grid-based data assumption. Therefore applying best-practices and design choices from 2D-image learning methods towards processing point clouds are not readily possible. In this work, we introduce a natural generalization flex-convolution of the conventional convolution layer along with an efficient GPU implementation. We demonstrate competitive performance on rather small benchmark sets using fewer parameters and lower memory consumption and obtain significant improvements on a million-scale real-world dataset. Ours is the first which allows to efficiently process 7 million points concurrently.