2021/10/03 by Xavier Badin de Montjoye, de Montjoye, Xavier Badin
Computer Science · Economics, Econometrics and Finance · Engineering · #Artificial Intelligence in Games #Sports Analytics and Performance #Autonomous Vehicle Technology and Safety
paper · pdf · doi:10.48550/arxiv.2110.01030
We present two recursive strategy improvement algorithms for solving simple stochastic games. First we present an algorithm for solving SSGs of degree d that uses at most O(\lfloor(d+1)2/2\rfloorn/2) iterations, with n the number of MAX vertices. Then, we focus on binary SSG and propose an algorithm that has complexity O(φnPoly(N)) where φ= (1 + √(5))/2 is the golden ratio. To the best of our knowledge, this is the first deterministic strategy improvement algorithm that visits 2cn strategies with c < 1.