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Adversarial Policies Beat Superhuman Go AIs

2022/11/01 by Tony T. Wang, Tony Tong Wang, Adam Gleave +21 · 18 voices · 12 citations
Computer Science · Social Sciences · #Advanced Malware Detection Techniques #Adversarial Robustness in Machine Learning #Adversarial system #Artificial intelligence #Beat (acoustics) #Computer science #Computer security #Ethics and Social Impacts of AI

paper · pdf · doi:10.48550/arxiv.2211.00241

published in arXiv (Cornell University) (Cornell University)

openalex publication_date 2022/11/01 · openalex created_date 2025/10/10 · openalex updated_date 2026/08/05

Abstract

We attack the state-of-the-art Go-playing AI system KataGo by training adversarial policies against it, achieving a >97% win rate against KataGo running at superhuman settings. Our adversaries do not win by playing Go well. Instead, they trick KataGo into making serious blunders. Our attack transfers zero-shot to other superhuman Go-playing AIs, and is comprehensible to the extent that human experts can implement it without algorithmic assistance to consistently beat superhuman AIs. The core vulnerability uncovered by our attack persists even in KataGo agents adversarially trained to defend against our attack. Our results demonstrate that even superhuman AI systems may harbor surprising failure modes. Example games are available https://goattack.far.ai/.

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