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Learning to Track Dynamic Targets in Partially Known Environments

2020/06/17 by Heejin Jeong, Jeong, Heejin, Hamed Hassani +7 · 8 citations
Computer Science · Mathematics · #Anomaly Detection Techniques and Applications #Computer science #Machine Learning and Algorithms #Operating system #Reinforcement Learning in Robotics #Track (disk drive) #cs.LG #cs.RO #stat.ML

paper · pdf · doi:10.48550/arxiv.2006.10190

published in arXiv (Cornell University) (Cornell University) · IEEE Transaction on Robotics (under review); Demo video: https://youtu.be/0ZFyOWJ2ulo ; Source code: https://github.com/coco66/ttenv

arxiv created 2020/06/17 · openalex publication_date 2020/06/17 · arxiv updated 2020/06/19 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

We solve active target tracking, one of the essential tasks in autonomous systems, using a deep reinforcement learning (RL) approach. In this problem, an autonomous agent is tasked with acquiring information about targets of interests using its onboard sensors. The classical challenges in this problem are system model dependence and the difficulty of computing information-theoretic cost functions for a long planning horizon. RL provides solutions for these challenges as the length of its effective planning horizon does not affect the computational complexity, and it drops the strong dependency of an algorithm on system models. In particular, we introduce Active Tracking Target Network (ATTN), a unified RL policy that is capable of solving major sub-tasks of active target tracking -- in-sight tracking, navigation, and exploration. The policy shows robust behavior for tracking agile and anomalous targets with a partially known target model. Additionally, the same policy is able to navigate in obstacle environments to reach distant targets as well as explore the environment when targets are positioned in unexpected locations.

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