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Privacy Protection and Video Manipulation in Immersive Media

2024/04/23 by Leslie Wöhler, Wöhler, Leslie, Satoshi Ikehata +3
Social Sciences · #FOS: Computer and information sciences #Human-Computer Interaction (cs.HC) #Privacy, Security, and Data Protection

paper · pdf · doi:10.48550/arxiv.2405.05924

openalex publication_date 2024/04/23 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

In comparison to traditional footage, 360° videos can convey engaging, immersive experiences and even be utilized to create interactive virtual environments. Like regular recordings, these videos need to consider the privacy of recorded people and could be targets for video manipulations. However, due to their properties like enhanced presence, the effects on users might differ from traditional, non-immersive content. Therefore, we are interested in how changes of real-world footage like adding privacy protection or applying video manipulations could mitigate or introduce harm in the resulting immersive media.

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