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Grasp and Motion Planning for Dexterous Manipulation for the Real Robot Challenge

2021/01/08 by Takuma Yoneda, Charles Schaff, Yoneda, Takuma +5
Computer Science · Engineering · #Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Reinforcement Learning in Robotics #Robot Manipulation and Learning #Robotic Path Planning Algorithms #Robotics (cs.RO)

paper · pdf · doi:10.48550/arxiv.2101.02842

openalex publication_date 2021/01/08 · openalex created_date 2021/01/18 · openalex updated_date 2026/07/28

Abstract

This report describes our winning submission to the Real Robot Challenge (https://real-robot-challenge.com/). The Real Robot Challenge is a three-phase dexterous manipulation competition that involves manipulating various rectangular objects with the TriFinger Platform. Our approach combines motion planning with several motion primitives to manipulate the object. For Phases 1 and 2, we additionally learn a residual policy in simulation that applies corrective actions on top of our controller. Our approach won first place in Phase 2 and Phase 3 of the competition. We were anonymously known as `ardentstork' on the competition leaderboard (https://real-robot-challenge.com/leader-board). Videos and our code can be found at https://github.com/ripl-ttic/real-robot-challenge.

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