2006/03/29 by Guillaume Da Graçca, Da Graçca, Guillaume, David Defour +1 · 1 voice
Computer Science · #FOS: Computer and information sciences #Graphics (cs.GR) #Hardware Architecture (cs.AR) #cs.AR #cs.GR
paper · pdf · doi:10.48550/arxiv.cs/0603115
The Graphic Processing Unit (GPU) has evolved into a powerful and flexible processor. The latest graphic processors provide fully programmable vertex and pixel processing units that support vector operations up to single floating-point precision. This computational power is now being used for general-purpose computations. However, some applications require higher precision than single precision. This paper describes the emulation of a 44-bit floating-point number format and its corresponding operations. An implementation is presented along with performance and accuracy results.