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Fun with Fonts: Algorithmic Typography

2014/04/07 by Erik D. Demaine, Martin L. Demaine, Demaine, Erik D. +1
Computer Science · Engineering · #Advanced Materials and Mechanics #Computational Geometry (cs.CG) #Computational Geometry and Mesh Generation #FOS: Computer and information sciences #Interactive and Immersive Displays #cs.CG

paper · pdf · doi:10.48550/arxiv.1404.1775

14 pages, 12 figures. Revised paper with new glass cane font. Original version in Proceedings of the 7th International Conference on Fun with Algorithms

openalex publication_date 2014/04/07 · arxiv created 2014/10/01 · arxiv updated 2014/10/02 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

Over the past decade, we have designed six typefaces based on mathematical theorems and open problems, specifically computational geometry. These typefaces expose the general public in a unique way to intriguing results and hard problems in hinged dissections, geometric tours, origami design, computer-aided glass design, physical simulation, and protein folding. In particular, most of these typefaces include puzzle fonts, where reading the intended message requires solving a series of puzzles which illustrate the challenge of the underlying algorithmic problem.

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