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Di Stefano, Alessandro

  1. FAIRGAME: a Framework for AI Agents Bias Recognition using Game Theory
    2025/04/19 by Alessio Buscemi, Daniele Proverbio, Buscemi, Alessio +9 · 5 citations
    Computer Science · #Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Reinforcement Learning in Robotics
  2. Do LLMs trust AI regulation? Emerging behaviour of game-theoretic LLM agents
    2025/04/11 by Buscemi, Alessio, Proverbio, Daniele, Bova, Paolo +15 · 6 citations
    #Artificial Intelligence (cs.AI) #Chaotic Dynamics (nlin.CD) #Computer Science and Game Theory (cs.GT) #Computers and Society (cs.CY) #FOS: Computer and information sciences #FOS: Physical sciences
  3. Media and responsible AI governance: a game-theoretic and LLM analysis
    2025/03/12 by Balabanova, Nataliya, Bashir, Adeela, Bova, Paolo +15 · 4 citations
    #Artificial Intelligence (cs.AI) #Chaotic Dynamics (nlin.CD) #Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences #FOS: Physical sciences #Multiagent Systems (cs.MA)
  4. Trust AI Regulation? Discerning users are vital to build trust and effective AI regulation
    2024/03/14 by Alalawi, Zainab, Bova, Paolo, Cimpeanu, Theodor +8 · 2 citations
    #Artificial Intelligence (cs.AI) #Computer Science and Game Theory (cs.GT) #Computers and Society (cs.CY) #Dynamical Systems (math.DS) #FOS: Computer and information sciences #FOS: Mathematics #Multiagent Systems (cs.MA)