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Wong, Albert

  1. A Case Study in Gamification for a Cybersecurity Education Program: A Game for Cryptography
    2025/02/10 by Dylan Huitema, Huitema, Dylan, Albert Wong +1 · 1 citation
    Computer Science · #Cryptography and Security (cs.CR) #Education and Learning Interventions #Educational Systems and Policies #FOS: Computer and information sciences #Technology and Data Analysis